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Independent Study


Week 13 - Animation Updates
Wanted to do some quick renders of the animation cycles I've done, that way I'll have some stuff to start adding to my reel~ Run cycle! 3...
Michal
Apr 13, 20191 min read


Spring Break - Last Minute GDC Prep
A final little thing to post in summation of what I’ve been doing over break: -Updated enemy attack, movement, idle, hit, death, and...
Michal
Mar 18, 20191 min read


Weeks 4-8 - A Lot of Updates
Hello! I have done a lot of stuff on this game, so for now I'll summarize here. My computer won't let me make anything high quality right...
Michal
Mar 5, 20191 min read


Week 4 - Medium Rigs, Small Models
These are kind of hard to rig, since I have yet to figure out how to use deformers and morph targets in Unreal. But I'm getting there! I...
Michal
Feb 4, 20191 min read


Week 2/3 - Main Character Rig
I did a lot of work on this over the past two weeks, which is why I didn't get to post anything sooner! The animators needed it to be...
Michal
Jan 29, 20191 min read


Week 1 - Enemy Blob Turnaround
One of the three blob iterations! They're basically just slightly modified versions of this one. Soon I'll be rigging these boys to...
Michal
Jan 21, 20191 min read


Week 1 - Rig Tests
I did some restructuring of the FBX skeleton and managed to make her look less uncomfortable (plus a physics asset just to show some...
Michal
Jan 21, 20191 min read
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